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VISUALIZATION SYSTEM OF CARDIOVASCULAR PATHOLOGIES WITHIN THE TRAINING APPLICATION OF VIRTUAL REALITY

Abstract

This article is devoted to the use of virtual reality in the field of medical education and its problems. The authors reviewed existing projects and analyzed the application of these technologies among medical schools, universities and other organizations related to health and education. A software application was developed using virtual reality technology, which allows visualization of cardiovascular pathologies. The Unity 3D game engine was chosen as the development platform. The main functionality was written in C #. Graphic models were created using 3DsMAX. As a virtual reality device, Oculus Rift virtual reality glasses were used. The article describes the development process of the presented application, its functionality, as well as the user interface.

About the Authors

D. D. Tsoy
Международный университет информационных технологий
Russian Federation


Y. A. Daineko
Международный университет информационных технологий; Институт прикладных наук и информационных технологий
Russian Federation


M. T. Ipalakova
Международный университет информационных технологий
Russian Federation


R. A. Daineko
Институт прикладных наук и информационных технологий
Russian Federation


References

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Review

For citations:


Tsoy D.D., Daineko Y.A., Ipalakova M.T., Daineko R.A. VISUALIZATION SYSTEM OF CARDIOVASCULAR PATHOLOGIES WITHIN THE TRAINING APPLICATION OF VIRTUAL REALITY. Herald of the Kazakh-British Technical University. 2020;17(1):195-200. (In Russ.)

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ISSN 1998-6688 (Print)
ISSN 2959-8109 (Online)