VISUALIZATION SYSTEM OF CARDIOVASCULAR PATHOLOGIES WITHIN THE TRAINING APPLICATION OF VIRTUAL REALITY
Abstract
This article is devoted to the use of virtual reality in the field of medical education and its problems. The authors reviewed existing projects and analyzed the application of these technologies among medical schools, universities and other organizations related to health and education. A software application was developed using virtual reality technology, which allows visualization of cardiovascular pathologies. The Unity 3D game engine was chosen as the development platform. The main functionality was written in C #. Graphic models were created using 3DsMAX. As a virtual reality device, Oculus Rift virtual reality glasses were used. The article describes the development process of the presented application, its functionality, as well as the user interface.
About the Authors
D. D. TsoyRussian Federation
Y. A. Daineko
Russian Federation
M. T. Ipalakova
Russian Federation
R. A. Daineko
Russian Federation
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Review
For citations:
Tsoy D.D., Daineko Y.A., Ipalakova M.T., Daineko R.A. VISUALIZATION SYSTEM OF CARDIOVASCULAR PATHOLOGIES WITHIN THE TRAINING APPLICATION OF VIRTUAL REALITY. Herald of the Kazakh-British Technical University. 2020;17(1):195-200. (In Russ.)