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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">kaz29</journal-id><journal-title-group><journal-title xml:lang="ru">Вестник Казахстанско-Британского технического университета</journal-title><trans-title-group xml:lang="en"><trans-title>Herald of the Kazakh-British Technical University</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">1998-6688</issn><issn pub-type="epub">2959-8109</issn><publisher><publisher-name>Казахстанско-Британский Технический Университет</publisher-name></publisher></journal-meta><article-meta><article-id custom-type="elpub" pub-id-type="custom">kaz29-39</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ФИЗИКО-МАТЕМАТИЧЕСКИЕ И ТЕХНИЧЕСКИЕ НАУКИ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>PHYSICAL, MATHEMATICAL AND TECHNICAL SCIENCES</subject></subj-group></article-categories><title-group><article-title>СИСТЕМА ВИЗУАЛИЗАЦИИ СЕРДЕЧНО-СОСУДИСТЫХ ПАТОЛОГИЙ В РАМКАХ ТРЕНИРОВОЧНОГО ПРИЛОЖЕНИЯ ВИРТУАЛЬНОЙ РЕАЛЬНОСТИ</article-title><trans-title-group xml:lang="en"><trans-title>VISUALIZATION SYSTEM OF CARDIOVASCULAR PATHOLOGIES WITHIN THE TRAINING APPLICATION OF VIRTUAL REALITY</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Цой</surname><given-names>Д. Д.</given-names></name><name name-style="western" xml:lang="en"><surname>Tsoy</surname><given-names>D. D.</given-names></name></name-alternatives><bio xml:lang="ru"><p>МНС</p></bio><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Дайнеко</surname><given-names>Е. А.</given-names></name><name name-style="western" xml:lang="en"><surname>Daineko</surname><given-names>Y. A.</given-names></name></name-alternatives><bio xml:lang="ru"><p>МНС</p></bio><xref ref-type="aff" rid="aff-2"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Ипалакова</surname><given-names>М. Т.</given-names></name><name name-style="western" xml:lang="en"><surname>Ipalakova</surname><given-names>M. T.</given-names></name></name-alternatives><bio xml:lang="ru"><p>к.т.н., и.о. ассоц.профессора</p></bio><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Дайнеко</surname><given-names>Р. А.</given-names></name><name name-style="western" xml:lang="en"><surname>Daineko</surname><given-names>R. A.</given-names></name></name-alternatives><bio xml:lang="ru"><p>МНС</p></bio><xref ref-type="aff" rid="aff-3"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru">Международный университет информационных технологий<country>Россия</country></aff></aff-alternatives><aff-alternatives id="aff-2"><aff xml:lang="ru">Международный университет информационных технологий; Институт прикладных наук и информационных технологий<country>Россия</country></aff></aff-alternatives><aff-alternatives id="aff-3"><aff xml:lang="ru">Институт прикладных наук и информационных технологий<country>Россия</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2020</year></pub-date><pub-date pub-type="epub"><day>02</day><month>11</month><year>2021</year></pub-date><volume>17</volume><issue>1</issue><fpage>195</fpage><lpage>200</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Цой Д.Д., Дайнеко Е.А., Ипалакова М.Т., Дайнеко Р.А., 2021</copyright-statement><copyright-year>2021</copyright-year><copyright-holder xml:lang="ru">Цой Д.Д., Дайнеко Е.А., Ипалакова М.Т., Дайнеко Р.А.</copyright-holder><copyright-holder xml:lang="en">Tsoy D.D., Daineko Y.A., Ipalakova M.T., Daineko R.A.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://vestnik.kbtu.edu.kz/jour/article/view/39">https://vestnik.kbtu.edu.kz/jour/article/view/39</self-uri><abstract><p>Данная статья посвящена теме использования виртуальной реальности в области медицинского образования и ее проблемам. Авторы сделали обзор на существующие проекты и изучили практику применения этой технологии среди учащихся медицинских школ, университетов и других организаций, связанных со здравоохранением и образованием. Было разработано приложение с использованием технологии виртуальной реальности, позволяющее визуализировать сердечно-сосудистые патологии. В качестве платформы разработки был выбран игровой движок Unity 3D. Основной функционал был написан на C#. Графические модели создавались при помощи 3DsMAX. В качестве устройства виртуальной реальности использовались очки виртуальной реальности Oculus Rift. В статье рассмотрен процесс разработки представленного приложения, его функционал, а также пользовательский интерфейс.</p></abstract><trans-abstract xml:lang="en"><p>This article is devoted to the use of virtual reality in the field of medical education and its problems. The authors reviewed existing projects and analyzed the application of these technologies among medical schools, universities and other organizations related to health and education. A software application was developed using virtual reality technology, which allows visualization of cardiovascular pathologies. The Unity 3D game engine was chosen as the development platform. The main functionality was written in C #. Graphic models were created using 3DsMAX. As a virtual reality device, Oculus Rift virtual reality glasses were used. The article describes the development process of the presented application, its functionality, as well as the user interface.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>виртуальная реальность</kwd><kwd>3D-моделирование</kwd><kwd>Unity3D</kwd><kwd>С# (CSharp)</kwd><kwd>медицина</kwd></kwd-group><kwd-group xml:lang="en"><kwd>virtual reality</kwd><kwd>3D modeling</kwd><kwd>Unity3D</kwd><kwd>C # (CSharp)</kwd><kwd>medicine</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">“Point of Care Medical Applications | Epocrates.” Epocrates.Com, 2019, www.epocrates.com/. Accessed 5 Oct. 2019.</mixed-citation><mixed-citation xml:lang="en">“Point of Care Medical Applications | Epocrates.” Epocrates.Com, 2019, www.epocrates.com/. 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